The High Kingship, Jarldoms and lesser-nobility on Aurbis are sacred and foundational to the people of Skyrim. Title is earned here and failure to honor your duty is tantamount to treason. The High Kingship and current major Jarldoms would have been historically established by powerful and prestigious clans with one leader of each achieving recognition as a Jarl from a grand Moot. Jarls hold one vote each on the Moot, a simple majority affirms a Jarl or elects a High King, and the Moot disperses until called next time by the majority of Jarls. All Jarls must vote or vote by established proxy and may not vote for themselves. The upcoming Moot will test the already delicate balance between the Stormcloaks and the Imperials.
How it works
A Moot is not summoned by an admin. A Moot is called by Jarls. To call one, a majority of seated Jarls must support the call within the gathering window — supports accumulate, the threshold is crossed, the Moot opens. Once open, it sits until resolved or formally cancelled. The vote is for a single seat: High King, or the affirmation of a Jarldom in dispute. A simple majority of seated Jarls carries. A proxy may stand in for an absent Jarl if the proxy was filed before the call. A Jarl may not vote for themselves. When the result is taken, the Moot disperses, the chronicle records the vote, and the realm moves on under whoever was named — even if the names that were said were spoken through clenched teeth.
Commands — /help moot
/moot status — Show active Moot calls.
/moot call <reason> — Call for a Moot where authorized.
/moot support <moot-id> [reason] — Add Jarl support to an open call.
/moot withdraw <moot-id> [reason] — Withdraw support.
/moot cancel — Cancel a call that has failed to gather majority.
/moot resolve — Resolve an open Moot to its vote.